5. Gravitačné zrýchlenie
from pygame import *
BLACK = Color(0, 0, 0)
RED = Color(255, 0, 0)
WIDTH = 400
HEIGHT = 800
R = 20
r = Vector2([WIDTH / 2, -R])
v = Vector2([0, 0])
a = Vector2([0, 0.4])
screen = display.set_mode((WIDTH, HEIGHT))
while True:
v = v + a
r = r + v
screen.fill(BLACK)
draw.circle(screen, RED, (int(r.x), int(r.y)), R)
display.update()
time.delay(16)