```python from pygame import *
WIDTH = 600 HEIGHT = 400
WHITE = Color(255, 255, 255) BLACK = Color(0, 0, 0)
screen = display.set_mode([WIDTH, HEIGHT])
x = WIDTH // 2 y = HEIGHT // 2 dire = 0
Create: Turmite
while True: # "RL" Langston Ant for i in range(100): cell = screen.get_at((x, y)) if cell == WHITE: screen.set_at((x, y), BLACK) dire = abs((dire + 1) % 4) elif cell == BLACK: screen.set_at((x, y), WHITE) dire = abs((dire - 1) % 4)
if dire == 0:
y -= 1
elif dire == 1:
x += 1
elif dire == 2:
y += 1
elif dire == 3:
x -= 1
x %= WIDTH
y %= HEIGHT
display.update()
time.delay(16)
````